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General Rules

  • Participation must be send before the deadline. NO teams to be accepted after no matter the reason.
  • All Leaders/ coaches /Team representative should attend the Draw. NO Comments and complaints are accepted after the draw.
  • Players Names, Job Title and employee number must be sent upon confirmation of participation.
  • It is strictly prohibited for players to participate in more than one unit and one game ,no matter what the competition.
  • Teams must report at the venue 15 min before the start time of the game.
  • Replacing a player is accepted only in case of injuries with medical justification.
  • All Players must carry Employee ID and EID .

7 A-Side Football

  • Max 12 players
  • Min of 7 players required for the game to kick off
  • All players must wear the same jerseys except the G.K
  • Bibs will be available if Required
  • Proper footwear for artificial Turf
  • Duration of the Match: 20 min made up of two 10min halves. 5min break in half time. starting the ¼ final : 30 min made up of two 15min halves.
  • No offside
  • All officials Rules are applied
  • T-shirts must be numerated

Rules For Best Loser

  • Goals Difference
  • Goals Scored
  • Fair Play :Red card (-2 points)/yellow card (-1 point)
  • Draw

  • Teams will be allowed 4 min warm up inside the pitch before each game.
  • Unlimited substitutions are allowed as long as the referee is made aware of the changes
  • Enter and leave the field only from the substitution zone
  • Substitution can only made when play has stopped
  • In case of withdrawal ,Result 2 – 0
  • In case of a Tie after the end official time,3 penalties for each team
  • Please respect the referees , All refereeing decisions are final.
  • Coach or manager is in charge to fill the score sheet before each game

Basketball

  • 10 player/team
  • Officials Rules of FIBA
  • All players must wear a common jerseys
  • Bibs will be available if Required
  • Duration: 20 min made of two 10 min
  • 5 min break in half time
  • In case of withdrawal , result 20 – 0
  • Teams will be allowed 4 min warm up inside the court before each game.
  • T-shirts must be numerated
  • Coach or manager in charge to fill the score sheet before each game

Rules For Best Loser

  • Points Difference
  • Total of scored points
  • Fair Play :Disqualification foul (-2 points)/Technical foul (-1 point)
  • Draw

Volleyball

  • 10 players/team
  • 6 players/team to start the game
  • Best of three
  • Official rules of FIVB included the rotation
  • In case of withdrawal , result 2 – 0
  • Teams will be allowed 4 min warm up inside the court before each game.
  • T-shirts must be numerated
  • Coach or manager in charge to fill the score sheet before each game.

Rules For Best Loser

  • Winning sets
  • Total of scored points
  • Fair Play :Red card (-2 points)/Yellow card (-1 point)
  • Draw

Badminton

  • Team double
  • Best of three
  • Official rules of BWF
  • All sets are played to 15 points
  • Teams will be allowed 4 min warm up inside the court before each game.
  • In case of withdrawal , result 2 – 0
  • Bring your own racket

Rules For Best Loser

  • Winning sets
  • Total of scored points
  • Fair Play :Red card (-2 points)/Yellow card (-1 point)
  • Draw

Tug of War

  • 10 players in each team
  • Best of three
  • 8 players cooperate to pull the rope
  • Total Body weight of players is not considered
  • A red mark in the middle of the rope to be perpendicular angle to the exact center -point on the ground
  • A white mark is made exactly 4 m from the red mark on either sides of the rope
  • The Set is won when either side with the mark crosses the center points
  • There are 3 commands that the judge gives to the players:
    1. Pick up the rope
    2. Take the string
    3. Pull

Rules For Best Loser

  • Winning sets
  • Faults committed
  • Draw
  • If a member of the team falls down ,that member is given a caution. Each team is allowed two cautions before getting disqualified
  • If a member falls ,the game dose not stop.
  • Lowering your elbow below the knee level while pulling the rope is considered to be a foul(locking)
  • 2 consecutive fouls lead to disqualification

Athletics 400m relay

  • Qualification round : Divide the total number of teams into groups of 4 or 5 teams.
  • A draw just before the race to assign the Lane Number.
  • The Runners will be allowed 5 min warm up in the track before the race starts.
  • Each Runner of the 1st group run in his lane for the first 100 meters . After all runners are allowed to break into the first lane on the back stretch as long as they do not interfere with other runners.
  • The best 6 times of all teams qualify to the final.

The start: If a runner leave the starting line earlier than the whistle, the race must start again.
If a runner makes a second false start, his team is disqualified

Passing the Baton:

  • After finishing 400 m, the runner hand off the baton to his team mate.
  • That team mate must receive the baton within the 20m transition area
  • If the pass comes before or after that area, the pass is considered illegal and the team is disqualified
  • The Runner drop the Baton while passing or in the middle of race , the team is disqualified.

Athletics 100m relay

  • Qualification round : Divide the total number of teams into groups of 4 or 5 teams.
  • A draw just before the race to assign the Lane Number.
  • The Runners will be allowed 5 min warm up in the track before the race starts.
  • sprinters should run in their designated lanes and cannot cross the lanes throughout the race.
  • Athletes cannot obstruct each other’s path or else they will get disqualified.
  • The best 6 times of all teams qualify to the final.

The start: If a runner leave the starting line earlier than the whistle, the race must start again
If a runner makes a second false start, his team is disqualified

Passing the Baton:

  • After finishing 100 m, the runner hand off the baton to her team mate.
  • That team mate must receive the baton within the 20m transition area
  • If the pass comes before or after that area, the pass is considered illegal and the team is disqualified.
  • The Runner drop the Baton while passing or in the middle of race , the team is disqualified.

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The qualification round:

  • 4 challenges
  • Each team leader assign one contestant for each challenge
  • 1st finisher : 4pts / 2nd finisher: 3pts / 3rd finisher: 2pts / 4th finisher: 1pts
  • Total points in the 4 challenges for the final rank
  • the first four teams are qualified to the final.

Final Challenge

  • 3 team work challenges to be performed

Padel Tennis

  • Doubles team
  • Best of three
  • Scoring works exactly the same as in tennis
  • Six games are needed to win the set
  • Official rules of IPF (international Padel federation).